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A downloadable asset pack

Get this asset pack and 6 more for $16.99 USD
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Buy Now$4.99 USD or more

Welcome to SmallBurg Dungeon. A dungeon to add a bit of danger to the quaint village pack!

This is a simple 16x16 bit bubble gum coloured Dungeon to extend the Smallburg Village pack.

So, what is included in this pack?

Dungeon Tiles

I wanted to have two prespectives, the old school SNES Zelda LttP / Moonlighter style. In which you see all the four walls but your character is still on a prespective view...



And a more casual look, like the one in Nuclear Throne or Archvale.



On several types of wall colors and floors.


Regarding the walls, we have three types of walls. Pristine, decaying, destroyed.


for both prespective styles.

You can mix and match them all to make your perfect dungeon.


The latest update added several wall traps to the pack:

 

And more to come.


Armour

The pack contains 3 types of armour:

Cloth

Leather


Metal



All of the three are separated in head, body and legs components, so if you want, you can take the helmet off and use one of the several hair options from the base pack.

New Animations

All packs come with new animations, in this case two new animations for all three types of the armor and hairstyles.

Slash and Roll in all four directions!!!


Also Death in left and right directions



Weapons

We have several weapons that can be used with any of the armours.

4 Swords and two staves.


Traps

With the latest release, a new trap was developed... the Spike trap.


Dungeon props

No dungeon is ready without some proper props...

From coins to banners, crates, statues and animated torches.





Keys for boss rooms, colours and rarities.

Bronze, Silver and Gold.
Boss1, Boss2 and Boss3
Red, Blue, Yellow and Green



Each with its own color coded door frame for both perspectives.

Another Skin tone - ORCS!

No dungeoning should be done with some half orcs to help out. 

So in this pac you will have access to the ORC skin tone which will be 100% compatible with the hairstyles and clothing item from the base pack.



Enemies

We have three different enemies, bats and slimes. A staple on any dungeon.

The standard bat!

And a Skull bat Variation, all of them animated in 4 directions.




Skeletons

Normal


King


And of course the almighty slime with two animations for attack.


The pack comes with 4 coloured variation for the slime.

Each enemy is animated in all four direction:

Animations included:

  • Idle
  • Walk
  • Attack
  • Special attack
  • Death
  • Damage

You can, of course, still use the Orcs as enemies. The poor fellas!

Roadmap


What next?

I'm still working on adding extra content for this pack, stuff that I wanted to add but not enough to stop the release of the pack. 

I want more than one slash for the weapons and I want to have a proper attack for the staves.

Also a couple more armors and two more enemies.

Also some extra props, like stairs and skeletons on the wall.


Other Smallburg packs:


Updated 26 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(9 total ratings)
AuthoralmostApixel
TagsCozy, Crafting, Cute, Farming, Monsters, Pixel Art, Retro, Tileset, Top-Down

Purchase

Get this asset pack and 6 more for $16.99 USD
View bundle
Buy Now$4.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

Smallburg_dungeon_pack_v2.11.zip 5 MB

Development log

Comments

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Hey almostApixel :) Really love your packs.
Can't find the hit (damage) animation for the player tho. Is that animation not included?

Thanks for your great work!

(+1)

Hey! There is no hit animation indeed as I always though that people would use shaders to do a white hit frame. But you are not the first one to ask me this so I will make one.

Let me just finish the fishing pack and I will add that to the pack. This weekend should be live.

Hey. Just added the base bodies for the HIT animation. During the next couple of weeks I'll add the Knight, Rogue and Mage.

It seems some files may be missing from the current version. 
Only the super slash has a weapons folder, it's missing from attack 1 and attack 2. None of the other animations have a weapons folder either (I'd assume this is where the sword on the back would be). Same for the tools but I suppose that's intended since they come from other packs.

(+1)

I'll check it out asap

Sorry for the delay. End of year... 

So, the dungeon pack slash 1 & 2 are basic slashes and do not show the weapon, only the super slash shows it.

(2 edits)

Hi, have bought this pack last September and have just gone around into using it. I have a total noob question, as the sprites are grouped into multiple folders, do you have instructions on how to import these folders as layers? In Aseprite or Photoshop, or other program that you would recommend so I can export them as complete characters. Thank you.

Hiya! Just curious how those fixes are coming along? :)

I'm moving on with them. Unfortunately I could not do any work over the weekend, and I am pushing for the end of this week and during the week I don't have as much time as in the weekend.

The body animations and the hairs are already done. As well as the clothes.

Cloth clothing is done, now doing the rogue animations.

Tomorrow I'll release all I've done until now.

Awesome, you're great!

Just bought the bundle, and just a heads up, the leather armor doesn't match with the body, it ends up out in front(metal and cloth work fine).  Also, the cloth armor is named leather :)

I'm taking care of the entire armor this weekend. I've revamped the body to 100% match the other packs. I'll fix that as well. Thank you for the heads up

Also, the 4 weapons all don't have a slash effect like the premade.

I see the hair animations for death blast, death fall, roll, and slash (which I think is special slash). Are there hair animations for slash1, slash2, and jump as well? Thank you!

Sorry for the delayed response. There should be. I'll investigate.

sorry for the delay. There are some issues with the airs in the dungeon pack. I will fix them this weekend and release an update. Sorry for the wait.

You think you will make an archer guy? 

I will, I am just finishing the paladin.

I mean playable archer guy. with the roll animation etc. would be a nice addition to the set. but take your time

Awesome!!!!

I am going to use this in a roguelike game!

So if people have input for the next update;  more enemies!!  

(If I buy this, i have the license to make a commercial game out of this?)

Yes... You can and I look forward to see it happen.


More enemies you say? Which would you want?

Yes and I will, it won't be the new binding of Isaac (lol) but i'll make a fun small game out of it. 

For enemies maybe;

-Ranged skeleton (to complete the skeletes set) 

-trolls / goblins  (also a bigger troll as a boss?)

-spider 

and let me think of more. The  dungeon vibe enemies are a great fit here. Things that stay in the dark usually. 

Again nice pack! I also very very much like the UI pack! 

humn... Ranged skeleton should be fast to add, I'll see what I can do tonight as I finished the art for the crafts pack.

There are already orcs as a "playable" race that you could use, but I can add some goblins.

The troll and the spider should take a bit longer to develop, but I'll see what I can do.

I'm adding more traps (floor traps) to the mix btw, and then I'll move to ceiling traps and elemetal traps (ice, flames, poison, etc). 

(1 edit)

Sounds nice! NIce to see that you keep it that updated

I've just bought it but I am missing the Idle / walk animation? Can that be right. In the characters folder > caucasian i've only got the death/roll/slash animations? (this is for all characters)

Am i blind or? hihi. 

(1 edit)

Ohh... You are correct. I made a mistake on the last update. I need to update it. Let me arrive home and I'll update it.

But you can pick up the free version of the town pack and get the animations right away. It's free for commercial use as well.


I am updating this pack every week with new content... Well all packs actually.

This week I lol make the paladin class. Check out the development blogs of the dungeon pack and the town pack for more news!


I'll add more classes and enemies to the pack and even more biomes.

I've updated the pack with the missing animations. It's version 1.8.1. Let me know if you find any other issue.

Is it possible to have the traps be workable on the farm map in terms of color? i.e protecting crops from overworld monsters, thieves. 

Sorry, I was on vacations. They should be as they are independent of the floor they are in.

The small burg logo font

(2 edits)

Great job man <3

What's the color palette? 

Sorry I missed this. Its bubble gum palette.

Is there a full bundle include the farm and dungeon?

there was... But the bundle ended last week. it should be up, I'll put another version up, as soon as I am home...

This is solid! I love the style and character of the assets.

Thank you for the kind words!

(1 edit)

it’s here!!!! I’ll pick it up soon!

(+1)

I took my sweet time indeed :(. Sorry, I'll make it up by adding more stuff to the pack next week.
Thank you for the support!

Taking your sweet time is what I’d hope for!

I just added some death animations and I'm working on some extra props, a new enemy and a Boss. Hope to get it done by this week.

Current work