Basic Gameplay UI


Since the revamp of the pack is taking a lot more time than I expected (as it usually happens) I decided to just release part of the contents as the weekly update so that you don't wait too long for the revamped stuff.

One thing that I wanted to add was some basic gameplay UI. 

I've added bars with different colors that you dan use for mana, health, skills, etc.


As you can see from the image above, I added small circles with color fills that can be used for health points or whatever you like.


These also come in the same color schemes.

There is also a way to create maps of your rooms.


So that you can create a cool way of showing your maps of your dungeons, actually there are three types of maps, but who is counting? Find them on the pack!

There is also items you can add to your maps to have a better way of showing certain things in your dungeon.

So where is that revamp you have been talking about?

It's on its way... 

A lot has been changing in the pack...

For example, the clothing of the three characters... Let's look at the rogue!

This is the old version...

And this is the new version...


It might not seem like a lot, but it will help give that extra pop for your character, as you can see bellow. 

Before it was too bland, not it seems better. And it look better animated as well.

This is being done for all the characters... And since all animations need to change as well, it takes some time.

There is also a door shutting animation for you to hold your characters inside a dangerous room.


With the new door type, ofc! You can also see steps going down and because up need to go up there is one to do so.

I'll keep you posted, this will take some more time but it will be worth it.

See you in the next update!

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