Harder, Faster, Better, Stronger Floors!!!


I was never happy with the way the floors for the dungeon pack turned out. They always felt too like loose stones, and always hit me as awkward to have adventures on.

So, after the Strawberry update... I changed them... 

Here's the old version.


Here's the new version.


I think it makes the action stand out better, less noise.

As always I've added options.

Each of them having pristine to decayed versions.

And I like to provide several color options as well, so I added these.

Lot's of colors to pick from and make your dungeon come alive.

I also made them work better with the prespective walls. It should be easy to just lay the walls on top of the floors now.

And I think that's it for this update. New and better floors. I'll be updating the dungeon pack page to reflect these new floors and add a proper animation like the one on farm pack page to show off some of the potential of this pack.

And that's if for floors...

Find this and more in the

Next update will be ... traps! I was working on this as a new update when I decided to change the floors for good, so now I have to make sure it works well with the new floors.

See you in the next update!

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Comments

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(1 edit)

will you be leaving the old version in the pack? I agree and do like the new ones better but honestly the old ones were pretty cool for being different and I think it may be good to have them for extra options. 

(1 edit)

I removed some of them. But I'll add them back now! No worries. Let me just change it...

(EDIT) Just changed the pack and now you have all options... :)

Let me know if you have some extra ideas for floors or the pack, I would like to add more stuff to this pack.