Dungeon Revamp finished... finally!
I'll be honest... this one took me more than it should.
I needed to revamp all the animations, then I wanted to change all of the armours because they did not look as good as I wanted them, then the weapons were not up to par... and I also added drops for enemies.
So let's talk about the changes to the pack:
Armour
I've completely revamped all the classes.
The new Rogue:
The new Mage:
And the new Knight:
Now there are more layers into the armour. We now have shoulder armour, legs, chest, head and hands separated.
When taking the head armour off, you can mix the hairstyles with all the animations.
Clothing & Hairstyles
All of the hairstyles and clothing from the base pack were integrated into the pack. So now all animations will work with any clothing items.
Weapons
I finally integrated weapons properly into the super slash, and I've added new swords, hammers and staves to the mix.
As you can see you can mix and match all of the hairs, with clothing, shoulder armour, weapons, etc. Just go crazy!
Enemy Drops
I've added drops for each of the enemies, like guano and bat wings for the bats, or bones and cloth for the skeletons.
Compatibility with the other packs
If you have other Smallburg packs, you will see that all the armours, skin colours for this pack now support the other packs. So if you want to go fishing using a full plate armour... well you can now!
That's it. This was a big update. I hope you enjoy it!
Cheers, see you soon!
You can download the update here:
Other Smallburg Packs:
Files
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SmallBurg - Town Pack
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Comments
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Hey, thank you for the update, looks alot better now. I'm using your bundle do to a small game, but I haven't find the animation for when the player or de mobs suffer a hit. I found the animation for death but not for a hit suffering.
Maybe it's my confusion and the animation that I'm looking for doesn't exists at all, if that is the case can you give me an idea for what to do in that case?
Humn... I believe I never published the hit frames. I made ones a long time ago!
Usually I just assume people use shaders for hit frames.
But I can add ones to the game.
I'll add only for the armour and then for the hairstyles.
I'll see if I can do it still this week.
Hey James, for the last few months I have been working on this game project using your assets, and I just love everything about your artwork. I was just in the midst of creating all the sprites myself, drawing the armor over all the animations from the other packs, and then you come out with this! Thank you very much, it really does help save time. You are so quick to release content as well, so it's all appreciated.
Thank you for the kind words. I'm really glad it helps.
Looking forward to see your game.
Let me know if something is off or missing, I did a lot of exports and I might have missed something.
I really wanted to have all the packs up to version 3.0 of the characters, but I had so much stuff to do that I just kept delaying this revamp.
Okay! Sounds good, but from what I'm seeing you killed it. Nothing appears to be missing. And I know how it is to spend hours drawing sprites, it is definitely a grind lol. Anyway, thank you again, I'm looking forward to any new assets you release in the future.