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Hey almostApixel :) Really love your packs.
Can't find the hit (damage) animation for the player tho. Is that animation not included?

Thanks for your great work!

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Hey! There is no hit animation indeed as I always though that people would use shaders to do a white hit frame. But you are not the first one to ask me this so I will make one.

Let me just finish the fishing pack and I will add that to the pack. This weekend should be live.

Hey. Just added the base bodies for the HIT animation. During the next couple of weeks I'll add the Knight, Rogue and Mage.

It seems some files may be missing from the current version. 
Only the super slash has a weapons folder, it's missing from attack 1 and attack 2. None of the other animations have a weapons folder either (I'd assume this is where the sword on the back would be). Same for the tools but I suppose that's intended since they come from other packs.

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I'll check it out asap

Sorry for the delay. End of year... 

So, the dungeon pack slash 1 & 2 are basic slashes and do not show the weapon, only the super slash shows it.

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Hi, have bought this pack last September and have just gone around into using it. I have a total noob question, as the sprites are grouped into multiple folders, do you have instructions on how to import these folders as layers? In Aseprite or Photoshop, or other program that you would recommend so I can export them as complete characters. Thank you.

Hiya! Just curious how those fixes are coming along? :)

I'm moving on with them. Unfortunately I could not do any work over the weekend, and I am pushing for the end of this week and during the week I don't have as much time as in the weekend.

The body animations and the hairs are already done. As well as the clothes.

Cloth clothing is done, now doing the rogue animations.

Tomorrow I'll release all I've done until now.

Awesome, you're great!

Just bought the bundle, and just a heads up, the leather armor doesn't match with the body, it ends up out in front(metal and cloth work fine).  Also, the cloth armor is named leather :)

I'm taking care of the entire armor this weekend. I've revamped the body to 100% match the other packs. I'll fix that as well. Thank you for the heads up

Also, the 4 weapons all don't have a slash effect like the premade.

I see the hair animations for death blast, death fall, roll, and slash (which I think is special slash). Are there hair animations for slash1, slash2, and jump as well? Thank you!

Sorry for the delayed response. There should be. I'll investigate.

sorry for the delay. There are some issues with the airs in the dungeon pack. I will fix them this weekend and release an update. Sorry for the wait.

You think you will make an archer guy? 

I will, I am just finishing the paladin.

I mean playable archer guy. with the roll animation etc. would be a nice addition to the set. but take your time

Awesome!!!!

I am going to use this in a roguelike game!

So if people have input for the next update;  more enemies!!  

(If I buy this, i have the license to make a commercial game out of this?)

Yes... You can and I look forward to see it happen.


More enemies you say? Which would you want?

Yes and I will, it won't be the new binding of Isaac (lol) but i'll make a fun small game out of it. 

For enemies maybe;

-Ranged skeleton (to complete the skeletes set) 

-trolls / goblins  (also a bigger troll as a boss?)

-spider 

and let me think of more. The  dungeon vibe enemies are a great fit here. Things that stay in the dark usually. 

Again nice pack! I also very very much like the UI pack! 

humn... Ranged skeleton should be fast to add, I'll see what I can do tonight as I finished the art for the crafts pack.

There are already orcs as a "playable" race that you could use, but I can add some goblins.

The troll and the spider should take a bit longer to develop, but I'll see what I can do.

I'm adding more traps (floor traps) to the mix btw, and then I'll move to ceiling traps and elemetal traps (ice, flames, poison, etc). 

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Sounds nice! NIce to see that you keep it that updated

I've just bought it but I am missing the Idle / walk animation? Can that be right. In the characters folder > caucasian i've only got the death/roll/slash animations? (this is for all characters)

Am i blind or? hihi. 

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Ohh... You are correct. I made a mistake on the last update. I need to update it. Let me arrive home and I'll update it.

But you can pick up the free version of the town pack and get the animations right away. It's free for commercial use as well.


I am updating this pack every week with new content... Well all packs actually.

This week I lol make the paladin class. Check out the development blogs of the dungeon pack and the town pack for more news!


I'll add more classes and enemies to the pack and even more biomes.

I've updated the pack with the missing animations. It's version 1.8.1. Let me know if you find any other issue.

Is it possible to have the traps be workable on the farm map in terms of color? i.e protecting crops from overworld monsters, thieves. 

Sorry, I was on vacations. They should be as they are independent of the floor they are in.

The small burg logo font

Deleted 54 days ago

Sorry I missed this. Its bubble gum palette.

Is there a full bundle include the farm and dungeon?

there was... But the bundle ended last week. it should be up, I'll put another version up, as soon as I am home...

This is solid! I love the style and character of the assets.

Thank you for the kind words!

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it’s here!!!! I’ll pick it up soon!

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I took my sweet time indeed :(. Sorry, I'll make it up by adding more stuff to the pack next week.
Thank you for the support!

Taking your sweet time is what I’d hope for!

I just added some death animations and I'm working on some extra props, a new enemy and a Boss. Hope to get it done by this week.

Current work