Next Pack Update #4 - Diving Pack
Hey! Welcome to the final post regarding the new diving pack.
Diving Pack
The pack will come out on the the 10th of February because I had a crazy week at work and it's taking a lot of time.
These are the contents of the pack:
- Two biomes
- The Shallows (sand tiles) - 3 color variation (tile system)
- The underwater cave - 5 color variation (tile system)
- Backgrounds
- Shallow water
- Water Flow animations
- shallow fish for fish shoals
- 3 fish sizes
- 4 background props
- Shallow water
- Deep water
- Water Flow animations
- Shallow fish for fish shoals
- 3 fish sizes
- Character animations
- underwater Swimming
- underwater Paddling
- underwater swimming to stopped position
- underwater stopped position to swimming
- Standing Still while moving legs
- Standing Still while moving legs and hands
- Drowning
- Knife attack
- Clothing
- Scuba Suit, 3 colors
- Fish
- Fish swimming animation for all 50 fishes
- Props
- 5 animated algae with 8 color variations
- 4 underwater tubes with 5 color variations
- 3 rounded corals with 3 color variations
- 1 coral with 5 color variation
- Vehicles
- Small submarine, 3 color variations
- 3 evolutions
- Medium Submarine , 3 color variations
- Helix water movement animation
- Small submarine, 3 color variations
- UI
- 2 Oxigen meters
Standing still animation:
Sand Shallows example:
Cave Example:
Fish animation:
Small Submarine evolution:
As always I will continue to update this pack:
I already have a roadmap of items that I want to update for this pack:
The Underwater hunting will have:
- Spearsfishing animation and props
- Net gun
- UI spearfishing animation
- Fish Death animations
- Fish Attack animations
I am already working on this because I really like the concept.
So yeah... this will be increased during the year, but for now this is the gist of the pack.
On other news
After a month of small updates, I added a lot more than the entire last year. I'm loving this.
But, its all very loose, so I structured everything now.
I'm adding proper roadmaps to all packs soon, along side a proper page revamp for each, but here I'll leave you with the next milestones for each pack:
- Village Pack
- Interior Revamp (on going)
- Weather effects
- Farm Pack
- Woodcutting Update (on going)
- Horse update, I've been asked to make horses, so I took a quick shot at one. Quite like it.
- Dungeon Pack
- Skeleton Army (archer, mage, Level Boss)
- Knight Skills
- Mine Pack
- Mine Entrances
- Mine Cart Update (Finally adding a cart riding animation)
- Fishing Pack
- New Fishmarket in the likes of something this:
- 50 more fish
- UI pack
- Hot Bar items, like a hundreds lot of items
The pack after diving pack
Finally, the pack after the diving pack... Well this one is one that I really want to have done for a long time.
A magic school of wizards, let's call it Smollwarts! where you can live as a student or a teacher of magic, throw spells and grow some magic crops.
Hope you guyes enjoyed the update and I'll see you Saturday when I launch the Diving Pack.
Thanks for all the support, and have fun everyone!
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SmallBurg - Town Pack
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Comments
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Awesome as always!
Thank you for the kind words!