Weekly Update #11 - Just a small update


Hey everyone, the weekly update is here two days after the usual time. Moved to my new house last Friday which messed up my schedule.


Anyways... here's the update.

Base pack

Added more couch options for the interiors and a new floor type. A more run down version of the wood floor.


Added two TV (flat screen and CRT) with some image options, nothing fancy for now. I really want to animate the TV in the future.


Also added a couple's bed to the pack.



Farm Pack

Added the calf basically. I've update this last week, but haven't announced it yet.

Finally have all of the three small animals done.

I've also added the basic character animations, like walking to the pack. These will always be standard to all packs and I am actually going to add the for free in the future. This ways if you want to buy just one pack, you can and you will have all of the base character animations available.

Next week I want to add strawberries to the pack... I missed those when I was compiling the crops to make.

Adventure pack

I've been making some good strides in this one. I finished the 1990's old school adventure clothing option to the pack, I call him "Lonk".


Added my first dungeon walls. Both Archvale/Nuclear throne style and Zelda like style.


I have three types of walls for this, pristine, used and run down.

This way you can create the type of dungeon you wan. Like a castle with pristine walls, a cell block with less taken care of walls and abandoned ruins.

I'm also working on the floors as you can see above. I want to add more types of walls to the pack, with some color options and several enemies.

This week I'll be focusing on the enemies after finishing the walls.

And that's it for this week's update. I hope that next week I'm already set up in my new office properly and I will be able to pull some heavy duty hours into the packs.

See you next week.

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