Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 40 of 52 · Next page · Last page

Hey! I have bought the bundle and it all looks really cool so far! 
Using Godot 4, I have a pattern set up as you can see below. I have it set as "match corners and edges" 
First time doing this and its not obvious what is wrong! Any help appreciated! 
Image is here: https://www.loom.com/i/b9671e5c9f2545069fcdd6235190a564

Hey, love your packs! I purchased them to hopefully use in my game. I'm trying out the Godot engine. I'm having issues swapping sprites though since the idle, walk, run, attacks, etc. All their bodies, hair, shoes, etc are different size sprite sheets. So it's not liking being swapped out by just switching the texture. Didn't know if you had an approach for this :)

Also if you have a way for me to contact you that would be great :) I have a question about potentially commissioning you for extra things I may need (if you do commissions)

(1 edit)

Bought your pack yesterday and I'm loving it! One issue I've had is with building houses. Compared to the rest of the pack, the houses tile maps felt pretty unorganized and was difficult to find all the proper pieces. It also was pretty unintuitive to figure out what pieces were meant for what (though that might be a skill issue for me :p). Eventually I got it, but it took a lot of layer manipulation (I went from 3 layers to 6) and I wasn't expecting it so the learning curve was a bit steeper. There's probably an easier way, but that's how I figured it out. Maybe some more examples / instructional images? There were some and they were the only way I figured out what I was doing.

Besides not being able to support my ineptitude, its great, and I love the art style!

Hey, please, update the free pack license in the description. At first, it says free to use for both commercial and non-com, but in 3rd paragraph, it says that we can't use it on any commercial project.
Love this tileset. Using it for my portfolio non-commercial game project. I will update the comment with a link to the release.

(1 edit)

Thank you. I am really glad to be able to help out fellow game developers. Would really love to see games made with these assets.

I'm reviewing the terms and conditions soon. Sorry for the confusion

Feedback for this page> add  your new asset underwater here too.

How do you do the side walls for the front of a house without having a gap. I have it set to 16x16. All of the tiles have this problem or I have to use the black underneath tile. I am using the free pack.    

(1 edit)

Edit: This is fixed now!

Hey sorry for the late reply.

That was intended to be layed upon several layers of floors and there should be another tike behind it.
So 1st floor would be on a lower layer, then second floor , etc...
But frankly, after revamping the walls in the upcoming update I've looked into this, and it makes no sense.

In the next update (saturday) this will be fixed already. 

Thank you for the heads up!

Hey @almostApixel. I have been working with your free pack for a while and I just bought your full pack. (I love your artwork btw). I have a question regarding what you’re allowed to use this pack for. If I were to continue developing a game with your pack and put it on steam would that be allowed? Do I need to buy a commercial license? If so where?

Thanks!

If you bought the full pack you are allowed to sell you game commercially.

No need to give recognition on the art. Just make an awesome game. Also, leave a link to your game on steam as soon as its out. Really would love to see it

Your a G. Hopefully will be ready sometime in April. I don't have an artistic bone in my body, but love the programming side of things. I love when artists and programmers team up to make a great project. I'll send you a link when it's done!

Hey man, I have a college group project and we are looking at using your assets. The only question we have, I have paid for some of the assets (amazing btw great work), would we be allowed to edit assets to our needs or does the licence not allow that? 

Edit away my good friend! You just can't sell the edited items as your own work, the same way I can't pickup donald duck, change to cap to red and claim it as mine to sell.
But use them, change them as you see fit for your college group project.

Hello there, what's the recommended font you use in these assets? I need to know xD

Is there some kind of tool available that can automate putting together sprite sheets for these packs? The packs are very nice but it's super tedious having to merge every combination for every animation for every character you want to make. 

(+1)

There was one, but I can't find it. 

I am working on a godot character creator that might help, but it will be finished only by end of january.

hola al comprar el pack completo puedo usarlo para cualquier proyecto comercial ? para saber si no es que tengo que comprar la licencia aparte

yes you can. One buy for any project outside of sharing these items or nfts. 

Games, you can make any comercial project!

Thank you so I will buy your complete pack to use in an NFT project

As long as it is a game that uses nfts and not solely using the art to sell as nfts

cute!

you can make a pack for interiors please

(1 edit)

You read my mind... Already working on it

I just didnt have the time to finish them (the fishing and interiors pack)

Thanks for you

FYI - the first line of your free licence section states: "By using the free license you are allowed to use this pack on any commercial and non-commercial project you desire." and then goes on to say "You cannot use the assets on any commercial project"

(1 edit)

It's a mistake. I'll update it. The free items should be used in any sort project (except NFT related stuff).

Thank you for the heads up!

Hi almostApixel :) I finally managed to get the auto tiling in Godot to work. Now I stumbled across a missing tile I think. Is there a connection tile for grass, water and beach?

There should be... I'll investigate and I will provide one still today if there is not

You are correct, it's not there. I'm making them as we speak.

 

I'll upload them as soon as I can finish them

You are the best. Thanks 🙏

Sorry I had a couple of difficult days. I'll upload this ASAP

There is no rush. Take your time. :)

Hey, I'm making a game in Pygame for a game project. Can I share the github repository with assets I use in private among friends so they can play? I plan to buy the commercial license. I don't plan to sell assets or redistribute publicly with others. I just don't know how to share with friends otherwise. 

Sorry for the delay. I was finishing my first game and I forgot about everything else. You can distribute the free items publicly without any issues. As long as you don't claim them for your own. Even if you share the non free ones with your friends for play purposes it should not be an issue. As long as the repository is not open to everyone.

So, if that is not the case.. don't worry about it... just make your game!

Thanks so much! - I'll link asset pack website in Code and etc and will keep it private. Yea I saw - Defender right? Hope it goes well. Really like your pixel art! Big thumbs up. 

Hey there! I've went back and looked a few times to make sure, but I cannot find the Gear Stall that you have posted in one of your screenshots? 

(+1)

Sorry for the late reply. I'll look into it. I'll let you know soon.

hello! I love your pack and am thinking about buying the bundle. I see you have fishing animations, but do you have any fish sprites?

No. I am working on a fishing pack with almost a 100 fishes/ creatures, but it will take a while. This is part of the pack for example.


In the mean while, there is this pack which is really amazing and will probably be better for you in the short term.

https://shubibubi.itch.io/cozy-fishing

thank you for the reply! I have seen that pack before and am thinking of using for another project. Do you think it would work with yours as well? I really want to use your pack as well in a game. 

(1 edit)

Hi almostAPixel :). Hope you are doing well.

I noticed a little problem in nearly all of your packs. There are a bunch of files which seems to be empty espacially under every *__MACOSX* folder. Also there are *.DS_Store* files in some directories. Maybe you can exclude them before packing.

I am currently working on a character editor for my project and noticed some smaller issues with the *hair* parts.

  • It seems there are some frames missing under character/adult/jump/hair/bald. Every other hairstyle has six frames for the animation but bald only has 4.

  • Bunned strains seems to have an export error under idle. Blonde is blue and blue is blue with 12 instead of 8 sprites.

  • Under run/shorthair brown dark and blue are the same spritesheets

The customization options in your pack are truly incredible. I love the *radical curve* :D

I'll be home soon and I will look these out. I really thank you for this. Some times exporting everything will generate a couple of issues, so I'm glad you caught them

No problem. There is no hurry :)

Hi there! Hope you're doing great. I was wondering how you got the lake tiles to "zig zag" like on the bottom right corner of this image?


I can't seem to find the connecting lake tile that can connect one "row" of water with the "row" above it. For reference, I'm looking at "smallburg_terrain_summer_with_shadows.png"

Take care!

(1 edit)

Hi :) Did you look for this tiles?

Sorry for the late reply. I missed your reply somehow. Just received the warning from SwitchCTRL. I believe SwitchCTRL answer is what you were asking about.

Let me know if you still need help

(2 edits)

Thanks for the response, switchCTRL and almostApixel! :) 

I took a look at that sprite with the curved edge. Since these tiles are 16 x 16, the curved edge tile includes additional detail that doesn't mesh well with the water: 

Here's a picture to show you what I mean:




Are you guys slicing the sprites with something different than 16 x 16?


Thank you!

Hey. No, 16x16 is correct. 

Maybe this is the corner you are looking for? 

switchCTRL, you are amazing! Worked perfectly. Thank you!

You´re welcome :)

(1 edit)

Hi. First of all thanks for all these really nice packs. I have them all 😅 My question is regarding the housing system. The wall ends in the screenshots above are currently only achievable if we use the old system are they? For the new walls i could not find the option for separate rooms (Dead-end, 3 and 4 way cross). Did i miss something?

Hey. thanks for pointing that out. When i revamped the walls I did not revamped the inner walls (double Facepalm).
I've made the horizontal and vertical walls now. you can download it already n version 3.4 of the paid version of the assets. I'll update the corner walls ASAP.

Thanks. You are the best. Again, thank you for the nice packs 🥳

Added the curve interior walls and fixed a shadow issue. Sorry for the trouble.

That was fast. Supercool. Thank you. 

I might just be really dense, but I am trying to use these tiles inside of Game Maker Studio 2. For some reason the walls are (what looks like about 8px) off?  Am I missing something, or am I just really stupid?  Either way, help would be appreciated.


Oh. I see what I did, I've updated the walls to be on the center and did not update the floors. 

Let me fix that and I'll get back to you.

Sorry for this, all on me, not you!

(2 edits)

I've updated the tiles so you have a middle tile and two side tiles to the left and right. Its on version 3.2.

You should be good for now. If you don't want to use different tiles for the edges, you can always displace the floor by 8 pixels (like you mentioned), and you should get the same effect.

Cute, love the simple style and the amount of life pput into all kinds of animations (including the characters).

Cheers!

(1 edit) (+2)

Thank you. I'm making  a new pack for mines only that has some more animations. Hope you like them as well..

I'm also postponing the fishing animation for longer than I wished. But I'll update it very soon. 


Sweet thanks for the preview!

I am struggling at the moment to import the terrain tileset into Tiled, because it seems to me, that the tiles in the tileset are not coming with a consistent size and/or space between the tiles... any suggestions how to split the tileset up in order to build a map? Thanks!!!

Hey, sorry for the delay.

The tileset is all 16x16 or multiples of it. The space between them should be 0. and the displacement from the start of the file 16x16 (I leave an empty row / column).

As for the terrain, I usually follow the tileset rules use in this tutorial for godot.

Hope this helps.

(1 edit)

Thanks for your help, got it now! But the alignment of the door seems to be not correct, isnt it?


Listen. I am OBSESSED with your liquid animation. And the lights, too. It's delightful. Very nice.

(1 edit)

Thank you :) . I really like the water animation as well.

Incredible asset pack

(+1)

Thank you! I love to make these. It's like my meditation. I love spending hours adding stuff to the packs. 

Nice update!

Just bought all your assets, wow they look amazing, I'll be creating a prototype in Godot, I hope you can keep updating them with the planned content as Fishing sounds super exciting! THANK YOU!

Hey! Thanks for the support. 
When you have your prototype let me know, I always love to see what people do with the art.

As for fishing... I just need some time to make everything final. Been on hold for a month now.
I'm finishing the hairstyles and then onto this.

No rush, I'm loving the way your art looks altogether, I'll be happy to show you my prototype once it's working. Question about the farm asset, I did not find the character by itself without tools, is there a place I should be looking for? I'm using the adventure character in the meantime, I guess it's the same? Cheers!

it's all the same character. They are meant to be used together.

The village pack has the base animations, as well as adventure pack

Perfect thank you just making sure!

(1 edit)

Hey man if you manage to achieve some sort of collection like the Minifantasy Essentials Bundle but in your 16x16 I promise I'll buy all your assets, I work in marketing in my day job, and using some inspiration from that bundle will make you a lot of money for sure, not saying what you need to do just trying to support with ideas! keep up the good work!

(1 edit)

ahaha it was khrisna (the owner of mini fantasy) that inspired me and gave me advice on how to start making these packs. I'm still a Patreon of him just to support that great guy!

And thank you for the kind words

I'm unsure how to make horizontal roofs as shown in the screenshots. I think this may accidentally include the vertical roofs from the Plants and Crafting Pack instead?

Sorry for the late reply.
No. I've added those as well to the village assets, in a second revamp of the housing system.

As you see its divided by squares for the tiles (this is Aseprite guidelines). Just mix and match all of these.

Thank you for such a quick reply! Your clarification makes sense. I had used that part, but noticed it looked slightly different than your screenshots, so had assumed I misunderstood something!

Thanks again, and your pack is awesome! I just picked up your bundle :D

Good set! I wanted to ask if you could draw future technologies for example "Solar panel" "Water or air extraction generator" for Mars and much more!!!!
(+1)

Hey! what a cool pack! I started building a little demo that randomizes a character with random skin, hair, etc. I noticed some inconsistencies in the filenames and folders between different character states idle, jump, run, walk. So I wrote a little script to help me detect what file paths to adjust in order to make them consistent. I wanted to share the inconsistencies I found and the script: https://gist.github.com/scmx/794ed63d026d2cecbc2e18ee88514c96

(1 edit) (+1)

Really nice, this will help a lot. At start  I did not have a proper structure for the files, but as the pack grew, I started having one. Some things slipped by. I will use this and update the pack in the future updates.
Thank you.

EDIT : Upon viewing the script output... really thank you. This will help me organize everything 10x faster.

What is the name of the font?

Sorry, I missed this comment. Which font?

Hello! I'm sorry if I'm getting this wrong but I think the idle_cacuasian_skintone.png file may be incorrect in the directory assets/character/adult/body/idle. It's the same as the walking animation for me! Would it be possible for you to update this, please? I'm a huge fan of your art btw

No! You were 100% correct. Sorry, a lot of exporting done from one Aseprite file, I tend to double check everything, but sometimes I let something slide.
It should be fixed now. Give it a try please.

Let me know whenever you find something like this. Thank you!

Got it now, thank you for fixing it so quickly!

(1 edit)

No problem. I'm on my computer revamping the Adventure pack to a whole new pack, so literally hands on the assets right now!

(1 edit)

hi almosApixel! are you planning on adding some axe/pickaxe animations or tools for crafting? this is such a cool asset and even color if it will have crafting like stardew valley!!!

edit: i saw the farm extension but too bad i have to pay, it would be more cool if you would do the license thing like this one!

I have some axe/pickaxe animations done, but they are for a new pack I'm doing for crafting. It will come out soon. 
I usually add assorted stuff from all packs to this main pack, but animations are not one of them.

Regarding the price point, unfortunately free packs don't sell a lot (almost nothing), so making them free will render me out of the art asset creation business as it will become non profitable for me in the long run.
I already set low prices (ofc this depends on the country you live) exactly so that everyone can have them, without breaking the bank.

But I really do appreciate the enthusiasm shown by you regarding this pack.

ah i understand about the free packs that sell nothing, thats unfortunate, but i will surely buy the pack when i have money! continue making this amazing assets!

(2 edits)

Hi almostApixel! this is an awesome asset pack :) I'm currently working with it in a small farming game I'm developing. Im just having one little problem. In your house gif, your building has two stories. I cannot for the life of me seem to figure out what pieces are needed for this. Would there be any chance you could point me in the right direction? (Apologies if I'm being blind and its more obvious than I can see >.<) I look forward to seeing where you take this asset pack in the future :D

(4 edits)

Hey. Thanks for the kind words. I'm away from home today, I'll update an example here in the evening and add it as an example to the housing system.

(Edit)I actually had the pack in my other computer so, I looked at it now.

The items you are looking for are these:

These are put on top of the walls to and then add the top wall tile on top of them like this.



Hope this helps.



(1 edit)

So I've tried messing around with the pieces that you have pointed out. I seem to have a line going through the house like so... 

So I'm sure I'm still doing something wrong. Can they work together on the same layer? Its going something really simple that I'm missing >.< (Apologies if I'm being a pain).

Ah.. I see the issue. You see, the pack was created to be layered. So you need to construct a wall as if nothing was above it using the middle low wall and the middle top wall and then, on another layer on top of it, add the middle wall and another top wall.

Usually in games, you layer the levels. So you have a fully rendered lower layer as if nothing was above, and then create another layer on top of it with the new assets.
Dont remove the top wall in the lowest layer, keep it there and add another layer of tiles on top of it. Render both.

Also, it's not a bother at all, glad to help a fellow developer. And these comments make me think on how to improve the pack for the future. Thank you!

Ahh ok I think I understand now :D. Haven't really done the multi-layer thing unless it's been 1 layer for ground 1 for buildings 1 for decor etc. But I am always looking for new challenges and I think I've found a  fun one. Also to keep you in the loop, I plan on making a small Zelda type farming game with your assets. Not sure, but I hope this helps with ideas for further updates as well :D. Really good work I love it.

Just a small update, your instructions where bang on the money and really easy to follow. I am now able to create what I was looking for. Thank you very much. rate : 10/10 :D

Hello! Can I buy a bundle from you via webmoney?

Hey! I use the systems provided by itch. I can't check it right now, but I can look into it.

I can't buy through itch, but I would really like to purchase.

I really love this pack.
But I don't understand the housing system, since I can't find the upper walls.

And the biggest tree has a pixel issue on the top right.

A guide for the pack would be nice especially Videos.

Awesome pack! I got this and the farm pack in the sale and I am loving it! :)

I am just facing a single problem,

since all the animations are in a single sprite sheet, it's a bit confusing which is for which. Can you make it so that the sprite sheets of each animation are split up? or a guide or png showing which animation is which?

Thanks for the kind words. I'm actually working on that. I'll add it today or tomorrow morning.

Thank you!

Im really new to Tilesets can you point me in the direction on how I can get the characters to have clothes from the tile set please?

I can't do it now as I am out of my house, but I'll add a PNG with the correct layer in which to add the items to the character, as soon as I arrive home.

Thank You 

Haven't forgotten about you. I'm making a guide to add to the pack. But just to speed you up the order of layers should be (From back to front):

  1. Body
  2. Tools
  3. Clothes (can be any order here)
  4. Hair

So, for example: You pick up the body, then paste the tools on top of it, then the clothes and finally the hair.

All sets have the layers divided by side (right, left, up, down), one row for each side.

Perfect thank you

Unsure if im just blind but i cant seem to find the roofs for the houses...

(2 edits)

Just checked! They are next to the walls, on the right!
On tileset folder, "Housing tileset.png".

On the village pack I only have the normal (horizontal) roofs


As you can see here. If you are looking for the vertical ones, like so:


They are the farm roofs. I will port them to the village sooner rather than later, but as of now they are only on the farm.

Oh sorry, My apologies i didnt realise they were them. Thank you

nah! I'm glad I can help. Let me know if there's anything new you would like to see in the pack;

I would love to see stuff like parks and recreational things

uuuUUUuuu didn't think about that one. Great tip! I'll add it to the backlog.

Viewing most recent comments 1 to 40 of 52 · Next page · Last page